Dreamworld Device

The Dreamworld Device is a product created and marketed by Animus Technologies, to allow shared, lucid dreaming between anyone who owns one. The brainchild of Zachary Quantrell, the Dreamworld is capable of tapping into the user's subconscious and broadcasting it to other Dreamworld devices. This allows for gaming, communication, and even studying while the user is technically asleep, and has also found considerable success in allowing families to communicate with comatose loved ones. Though it was conceived in 2052, the product didn't reach the market until ten years later, in 2062, where it was met with wide acclaim and massive success. A year after its initial release, in 2063, a patch and an add-on were introduced, allowing the Dreamworld to function in a limited state even while the subject was awake, resulting in a system with AR capabilities, broadcasting and receiving data directly to and from the subject's mind. This system has allowed the public to exchange messages and information, and even participate in group daydreams powered by their own imagination, all activated and powered by imagination and thought. The add-on was announced and sold under the name Project Daydreamer.